Murphy's Laws and Other Observations

 

 Murphy's Laws

 1. If anything can go wrong, it will.

 2. If there is a possibility of several things going wrong, the one that will cause the most damage will be the first to go wrong.

 3. If anything just cannot go wrong, it will anyway.

 4. If you perceive that there are four possible ways in which something can go wrong and circumvent these, then a fifth way, totally unprepared for, will promptly develop.

 5. Left to themselves things tend to go from bad to worse.

 6. If everything seems to be going well, you have obviously overlooked something.

 7. Nature always sides with the hidden flaw.

 8. Mother Nature is a bitch.
 
 

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 O'Toole's Commentary on Murphy's Laws

 Murphy was an optimist.
 
 

 Forsyth's Second Corollary to Murphy's Laws

 Just when you see the light at the end of the tunnel, The roof caves in.
 
 

 Forsyth's Alternative Corollary to Murphy's Laws

 Just when you see the light at the end of the tunnel, someone turns it off.
 
 

 Weiler's Law

 Nothing is impossible for the person who doesn't have to do it themselves.
 
 

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 The Laws of Computer Programming

 1. Any given program, when running, is obsolete.

 2. Any given program costs more and takes longer each time it is run.

 3. If a program is useful it will have to be changed.

 4. If a program is useless it will have to be documented.

 5. Any given program will expand to fill all the available memory.

 6. The value of any program is inversely proportional to the weight
  of it's output.

 7. Program complexity will grow until it exceeds the capability of the programmer who must maintain it.
 
 

 Pierce's Law

  In any computer system the machine will always misinterpret, misconstrue, misprint, or not evaluate any maths or subroutines or fail to print any output on, at least, the first run through.
 
 

 Corallary to Pierce's Law

  When a computer accepts a program without error on the first run, the program will not yield the required output.
 
 

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 Addition to Murphy's Laws

  In Nature nothing is ever right, therefore if everything is going right... something is wrong.
 
 

 Osborn's Law

  Variables won't, constants aren't.
 
 

 Lubarsky's Laws of Cybernetic Entomology

  There is always one more bug.
 
 

 Troutman's Postulate

 1. Profanity is the one language understood by all programmers.

 2. Not until a program has been in use for six months will the most harmful error be discovered.

 3. Job control cards that positively cannot be arranged in improper order, will be.

 4. Interchangeable tapes wont't.

 5.  If the input editor has been designed to reject all bad input, an ingenius idiot will discover a method to get bad data past it.

 6. If a test installation functions perfectly, all subsequent systems will malfunction.

 

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 Weinberg's Second Law

  If builders built buildings the way programmers wrote programs then the first woodpecker that came along would destroy civilization.
 
 

 Gumperson's Law

  The probability of anything happening is in inverse ratio to it's desirability.  
 

 Sattinger's Law

  It works better if you plug it in.
 
 

 Jenkinson's Law

  It won't work.
 
 

 Horner's Five Thumb Posulate

  Experience varies directly with equipment ruined.
 
 

 Cheop's Law

  Nothing ever gets built on schedule or within budget.
 
 

 Rule of Accuracy

  When working towards the solution of a problem, it always helps if you already know the answer.
 
 

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 Pudder's Laws

 1. Anything that begins well, ends badly.

 2. Anything that begins badly, ends worse.
 
 

 Westheimer's Rule

  To estimate the time it would take to do a task: Estimate the time you
 think it would take, multiply by two and change the unit of measure to the next highest unit.  Thus we allocate two days for a one hour task.
 
 

 Stockmayer's Theorem

  If it looks easy it's tough.   If it looks tough, it's damn near impossible.
 
 

 Brooke's Law

  Adding manpower to late software makes it later.
 
 

 Finagle's Fourth Law

  Once a job is fouled up, anything done to improve it will only make it worse.
 
 

 FeatherKile's Rule

  Whatever you did, that's what you planned all along.
 
 

 Flap's Law

  Any inaminate object, regardless of it's position, configuration or purpose, may be expected to perform, at any time, in a totally unexpected manner for reasons that are either entirely obscure or else completely mysterious.
 
 

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